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Hunyuan3D_2.1_Low_VRAM/batch_generate.py
Akasei e150058012 feat(batch): use steps=50, resolution=512, max_views=9 for RTX 3080
768 resolution causes OOM (14.6GB model activation) on RTX 3080 20GB.
512 is the practical maximum: texture model uses 6.59GB, leaving
sufficient headroom. Increased max_views 6→9 for better texture coverage.

Result: 9/9 images → textured GLB in 12.3 min total.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-16 20:53:12 +08:00

8.5 KiB