feat(batch): use steps=50, resolution=512, max_views=9 for RTX 3080
768 resolution causes OOM (14.6GB model activation) on RTX 3080 20GB. 512 is the practical maximum: texture model uses 6.59GB, leaving sufficient headroom. Increased max_views 6→9 for better texture coverage. Result: 9/9 images → textured GLB in 12.3 min total. Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
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@@ -36,7 +36,7 @@ SEED = 1234
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OCTREE_RESOLUTION = 256
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NUM_CHUNKS = 200000
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TEXGEN_MAX_VIEWS = 6
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TEXGEN_MAX_VIEWS = 9
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TEXGEN_RESOLUTION = 512
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