Files
Hunyuan3D_2.1_Low_VRAM/hy3dpaint/textureGenPipeline.py
Akasei b6685c9560 feat: add batch 3D generation script with VRAM optimization
- Add batch_generate.py: two-phase pipeline (shape→texture) that loads
  models sequentially to avoid OOM on RTX 3080
- Fix mesh_utils.py: make bpy import lazy so load_mesh/save_mesh work
  without Blender installed
- Phase 1: shape generation for all images, then unload
- Phase 2: texture generation for all meshes, then unload
- Skip already-generated outputs for resumability
- Tested: 9/9 images successfully generated textured GLB models

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
2026-03-16 20:20:46 +08:00

8.8 KiB